Barrier-free Accessible Mobility Pitch-off Competition
The current revolution in smart mobility represents great opportunities for the elderly population, people with disabilities, and those with chronic disease, but only if we build on a foundation of inclusive design.
The World Health Organization (WHO) predicts that 1-in-6 people in the world will be aged 60 years or over by 2030. People with disabilities represent the world’s largest minority and the only minority group that any of us can become a member of at any time. WHO estimates that 1.3 billion+ people (16% of the world’s population) have some form of disability. Moreover, globally, approximately 1-in-3 adults have multiple chronic diseases. These statistics are compounded by significant intersectionality between the three communities.
Mobility gives access to key aspects of life such as work, healthcare, education, shopping, outdoor recreation, and entertainment. People with disabilities and elderly persons face several mobility barriers in their daily lives, significantly impacting their personal and social wellbeing. Inclusive mobility aims to facilitate ease of transportation for seniors and people with disabilities across the range of physical, vision, hearing, cognitive, and chronic disease.
Several accessible solutions are developed to improve the mobility of people with disabilities and seniors. These lie at the intersection of hardware, software, service, and system design. Solutions include, but are not limited to, ergonomic mobility aids, exoskeletons and soft exosuits, autonomous wheelchairs, voice-enabled navigation apps, vision and speech aids, tracking devices, healthcare transportation and accessibility maps, to name just a few.
The technical components of inclusive mobility systems should be explicitly conceived and designed following a user-driven approach instead of traditionally used technology-push and problem-focused approaches. Without a user-driven approach, there is a danger that ill-conceived mobility technologies will, at best, be irrelevant or inappropriate and, at worst, will reinforce some of the negative ageist or ableist assumptions that frame much of society’s response to aging and/or disability. Any technical design activity must embrace the concept of “Nothing about Us, Without Us” and consider whether the voice of the user is genuinely represented.
This challenge focuses on how we might use user-centric technologies to achieve accessible mobility for people with disabilities and seniors. Proposed solutions should focus on showing how these aids and assistive technologies can make the mobility of people with disabilities and seniors more accessible, inclusive, equitable, and efficient. In order to cover a wide spectrum of barriers, this pitch-off challenge has the following three tracks with a common design thinking question: “How might we use user-centric technologies to achieve barrier-free mobility and maintain a healthy and active lifestyle?”.
How might user-centric mobility technology help elderly people?
How might user-centric mobility technology help people with disabilities (across the spectrum of mobility, visual, hearing, cognitive and intellectual disability)?
How might user-centric mobility technology help people with chronic diseases?
Challenge Kick off
Submission Deadline
Notification of Acceptance
Mentorship
Semi-final Pitching
Notification of Acceptance
Call for Papers
Paper submission deadline
Notification of Acceptance
Camera-ready paper submission
Conference Dates
The submissions will be evaluated equally by expert judges based on proposal quality and four criteria: Originality, Human-Centered, Execution, and Desirability.
Each criterion will be evaluated based on a rating scale of 0-10, with 0 being the lowest possible score and 10 being the highest. For example, in the Originality criterion, a score of 0 means the solution is entirely unoriginal and is in use today; while a score of 10 means the solution is entirely novel and has not been used.
Evaluation Criteria | Level 3 | Level 2 | Level 1 | Level 0 |
---|---|---|---|---|
Score (80%-100%) | Score (60%-79%) | Score (40%-59%) | Score (0-39%) | |
Exceptional: Exceeds expectations |
Proficient: Adequately meets expectations |
Developing: Minimally meets expectations |
Needs Improvement: Fails to meet expectations |
|
Originality | The solution demonstrates original personal expression and presents a completely novel approach or a highly innovative perspective on the targeted challenge. |
The solution demonstrates some level of original personal expression and offers a fresh approach to the challenge, demonstrating innovation and creativity. |
The solution shows an average amount of personal expression and some elements of novelty but lacks significant innovation. |
The solution lacks evidence of originality and novelty and fails to introduce any new or innovative aspects. |
Human-Centered | The solution demonstrates a high level of iteration directly with users to effectively meet their everyday mobility needs and fully addresses these needs. |
The solution is designed with significant input from targeted users and adequately addresses their mobility needs. |
The solution shows consideration for user needs but may not fully satisfy all mobility requirements. |
The solution lacks user-centric design and fails to meet the mobility needs of the targeted users. |
Execution (Feasibility & Implementation) |
The solution is highly practical and feasible, considering technological capabilities and resource availability. |
The solution demonstrates practicality and feasibility within reasonable technological and resource constraints. |
The solution shows potential practicality and feasibility but may require further refinement or resources to fully realize. It may face some challenges in implementation but has potential utility for mobility service providers and users. |
The solution lacks practicality and feasibility, facing significant technological or resource-related challenges that hinder implementation or offering evident benefits for mobility service providers or target users. |
Desirability | The solution is strategically designed with a strong emphasis on human-centered and user-value-based assessment, ensuring widespread adoption and sustained usage. |
The solution demonstrates consideration for assessment based on human-centered design and user values, increasing the likelihood of user adoption. |
The solution shows some effort towards human-centered design validation and user value assessment but may benefit from further refinement. |
The solution lacks strategic planning for user adoption and fails to adequately consider human-centered design validation principles. |
Quality of Proposal and Video | The proposal and video are of exceptional quality, effectively communicating the solution's innovation, feasibility, and potential impact. |
The proposal and video are well-crafted, providing sufficient clear and comprehensive information about the solution and its benefits. |
The proposal and video show potential but may lack some clarity or depth in presenting the solution and its merits. |
The proposal and video lack clarity, coherence, and/or persuasiveness in presenting the solution and its value proposition. |
The highest scoring solutions will make it to the final round on 18 September, 2024, where the participants will have the opportunity to present live in front of the judges for 20 minutes. In addition to the above-mentioned criteria, the finalists will be also judged on Presentation during the live event. The total score will be calculated using the following weighted average formula:
Total_Score=0.2*orginality_Score + 0.25*Human-Centered_Score + 0.15*Execution_Score +0.15*Desirability_Score + 0.25*Presentation_Score
We will be looking forward to receiving your submissions,
Kindly promote the IEEE (SM’24) to interested individuals and communities in your vicinity.
Best regards, and looking forward to seeing you at the IEEE (SM’24) in September!
Answer: Mobility is the movement of people and goods through our communities. The challenge opens up the opportunity for any aspect of movement or systems approach in how people with disabilities, aging adults, and people with chronic diseases may navigate the world around them. Some examples of this can include smart city pedestrian infrastructure, privately-owned vehicle innovation, air travel experiences, electric vehicle infrastructure, micromobility, and more. If you have questions, please reach out to the co-chairs!
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